tag:blogger.com,1999:blog-4447293089931737000.post2870591074818067647..comments2024-03-21T01:26:40.397+00:00Comments on John's Toy Soldiers: Kill Team - Battle Missions - A Reviewjohnlambsheadhttp://www.blogger.com/profile/09984916178605250835noreply@blogger.comBlogger26125tag:blogger.com,1999:blog-4447293089931737000.post-59987501627213246152010-06-17T23:15:00.184+01:002010-06-17T23:15:00.184+01:00Dear Suneokun,
You put it very well.
JDear Suneokun,<br />You put it very well.<br />JJohn Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-50162866583596033392010-06-14T16:42:35.454+01:002010-06-14T16:42:35.454+01:00Gotta back John on that one ... playing at 200, 50...Gotta back John on that one ... playing at 200, 500 or 750 can really bring the joy back into 40k when you're burnt out at 2000pts.<br /><br />Some of the greatest comebacks and turnarounds have occured for me at these smaller levels.<br /><br />That's the lure of Hordes, Warmachine or Malifaux - it's the individual combat combined with devious combo's.<br /><br />Warhammers 'meat-grinder' approach has it's appeal but its still lacking.suneokunhttps://www.blogger.com/profile/08085094845127991965noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-22372348460390351362010-06-12T20:04:53.697+01:002010-06-12T20:04:53.697+01:00Dear 023
The rules of 40K work better than they ev...Dear 023<br />The rules of 40K work better than they ever have. You don't have to play vast games. I think i works better with a handfull of troops.<br />J.John Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-48228669535933339902010-06-12T04:41:51.725+01:002010-06-12T04:41:51.725+01:00"My first 40K book was Rogue trader when it w...<i>"My first 40K book was Rogue trader when it was really a sort of RPG combat system for a handfull of troops. 40K has grown into a monster."</i><br /><br /><br />This is my take on it, too. I also agree that Necromunda was a great game -- though I still liked the more "military" (rather than "gang") focus of RT.<br /><br />Although reading about Kill Team had attracted a slight bit of attention, it has not got me to come back to 40k, which I left after 3rd ed. burnout.<br /><br />It's not even the simplicity for me. It's just the scale of the game, where each figure is a vital part of the game, rather than meat for the bloodbath. :/<br /><br />Still, thanks for sharing your thoughts on the book. I still like to keep a watchful eye on 40k. Maybe someday I will be lured back in. ;)ZeroTwentythreehttps://www.blogger.com/profile/00382747835221715170noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-20062518843044731432010-06-11T12:15:18.152+01:002010-06-11T12:15:18.152+01:00Dear Ig
I have not tried that scenario yet but I a...Dear Ig<br />I have not tried that scenario yet but I am happy to take your advice to be prepared for a blood bath. :)<br />JohnJohn Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-24903026370312377902010-06-11T12:14:21.608+01:002010-06-11T12:14:21.608+01:00Dear Desaster
It's my recreational time. I ca...Dear Desaster<br /><br />It's my recreational time. I can do what I like. If I think someone is playing rules-to-win rather than the spirit of the game then I just won't play them. My attitude is fine, you win, now is there anyone who wants to have fun by playing a wargame.<br /><br />I am probably a bit of a wargaming dinosaur but I come from an era of amateur rules that assumed reasonableness on the part of the players.<br /><br />I do not understand the pleasure gained from scouring through rules to find fiddles so that one can build unbeatable armies. What's the point?<br /><br />JohnJohn Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-932888791969451372010-06-11T12:09:07.589+01:002010-06-11T12:09:07.589+01:00Dear Tony
My first 40K book was Rogue trader when ...Dear Tony<br />My first 40K book was Rogue trader when it was really a sort of RPG combat system for a handfull of troops. 40K has grown into a monster. It is something of a miracle that it works as well as it does. But I'm with you, I like simple games.<br />JohnJohn Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-62405117017412806282010-06-11T08:27:37.423+01:002010-06-11T08:27:37.423+01:00I really like this mission book. We plannig to try...I really like this mission book. We plannig to try out the kill team. We tried out the attrition mission for guard at 2000 pts. It's long and bloody. My vet/melta sq died 3 times, and they kept coming back. Destroyed a bunch of armor. :)Iginoreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-2204532548071140662010-06-10T22:19:52.931+01:002010-06-10T22:19:52.931+01:00Yes, you can make killteams be fun, no question.
...Yes, you can make killteams be fun, no question. <br />BUT: the RAW allow you to take Terminators, named models and so on, AND you can even give them an additional USR. <br />That's in the rules. <br /><br />Therefore you can't really tell someone at the club or in the store that his killteam is not "in the spirit of killteams", because if there would be any spirit, GW would have added some restrictions. For example on named characters, maximum save and wounds and so on like in the old rules. <br />But they didn't. <br /><br />A Killteam with Marbo is completely legal (and to some extend fluffy), 4 Wolf Guard and a Wolf Guard Terminator with Assault Cannon is a legal team (and to some extend fluffy).<br /><br />This game just needs some restrictions, and it will work sooo much better.Desasternoreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-59700543626099910012010-06-10T19:57:12.463+01:002010-06-10T19:57:12.463+01:00Hi John,
I have often thought that Games Workshop...Hi John,<br /><br />I have often thought that Games Workshop have engineered Warhammer 40K to be more and more complicated, while the early games I had with my son (many years ago) were simple, easy and great fun.<br /><br />I know that there have been many attempts (both with Warhammer Skirmish and Warhammer 40K)to make the game more fast-paced. The problem is that I believe I have 'out-grown' Warhammer, which is a shame as deep down some of my most favourite wargaming memories are linked to Warhammer!<br /><br />Thanks for the post and to all the contributors for their comments.<br /><br />Tony<br />http://dampfpanzerwagon.blogspot.com/Tonyhttps://www.blogger.com/profile/06167770417289351340noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-39307200192338755332010-06-10T14:45:51.498+01:002010-06-10T14:45:51.498+01:00Dear Cheef
Yes, the win rule is pure Necromunda.
J...Dear Cheef<br />Yes, the win rule is pure Necromunda.<br />JJohn Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-53561186394589113002010-06-10T14:44:17.453+01:002010-06-10T14:44:17.453+01:00Dear Sholto
I interpret the rule literally, i.e. t...Dear Sholto<br />I interpret the rule literally, i.e. that you can split shooting to any eligible target. So if your gun fires twice then you can take one shot at two targets or two shots at one.John Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-17335022295865006262010-06-10T13:15:29.345+01:002010-06-10T13:15:29.345+01:00I like the concept of Kill teams for 2 reasons:
...I like the concept of Kill teams for 2 reasons: <br /><br />(1) It allows you to build small forces of armies you don't want. Every race has a few minis you like & want, but you don't want that army, so just make a kill team. <br /><br />(2) It really struck me as an 'abridged' 5th addition update of Necromunda turned 40k without the campaign system.<br /><br />Sadly I can't find anyone locally that wants to play this scenario. Indeed they cry if you 'only' want to play @ 1500pts. Thinking out of the box as you can't have all of the bells & whistles (if any at all) is just not condoned locally i guess.<br /><br />:-(Da Masta Cheefhttps://www.blogger.com/profile/05941441877537371502noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-58315177611069221992010-06-10T12:30:53.737+01:002010-06-10T12:30:53.737+01:00When the special rule says a model may allocate it...When the special rule says a model may allocate its shooting and assault attacks, what does that mean, exactly?<br /><br />Does it mean that a model with 4 attacks on the charge can allocate an attack to 4 different models (if it manages to get into B2B with 4 different models, that is)?<br /><br />Shooting is a bit more complex, though. Does it mean that a Stealth Suit can fire its Burst Cannon (3 shots) at 3 different targets? Or does it mean that my Crisis Suit can fire the plasma rifle at one target and the missile pod at another? Or does it just mean that each model can only shoot at one other model, but they can shoot at any model they like (range and LOS notwithstanding)?Sholtohttps://www.blogger.com/profile/13576403929813478210noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-32779029260245774282010-06-10T08:42:55.411+01:002010-06-10T08:42:55.411+01:00Dear Aki
I found exactly the same as you in an ear...Dear Aki<br />I found exactly the same as you in an earlier game. I took a few expensive daemons. Shaun used cheap Guard. I killed a lot of him but he won!John Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-23740895906605706272010-06-10T08:39:33.589+01:002010-06-10T08:39:33.589+01:00Dear Eltnot
Exactly!. It's every man for himse...Dear Eltnot<br />Exactly!. It's every man for himself. That gives a whole new feel to the game.John Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-49682730279455139002010-06-10T08:38:24.441+01:002010-06-10T08:38:24.441+01:00Dear Des
Don't use special characters as they ...Dear Des<br />Don't use special characters as they will unbalance the game. Start all forces on the board in their quarter. <br /><br />Don't bunch your troops together so they can be multiply charged.<br /><br />Shooty armies won all the three games I played. Try using less terrain - maybe you are overdoing it.<br /><br />Lord Aki is right. A handfull of elite pieces are not a good kill team because they can't absorb many losses before going on to morale tests.<br /><br />A themed game like Kill Team requires a certain amount of collusion between players to have a good time and keep within the spirit of the thing. Why look for ways to wreck the fun?John Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-18990143416276296012010-06-10T08:30:55.831+01:002010-06-10T08:30:55.831+01:00Dear Des
Looked up your page. Looks like fun stuff...Dear Des<br />Looked up your page. Looks like fun stuff.<br />JJohn Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-42105554316121378592010-06-10T08:28:17.436+01:002010-06-10T08:28:17.436+01:00Dear DS
Couldn't find your page? I have played...Dear DS<br />Couldn't find your page? I have played aroumd with skirmish 40K but I have to admit JJ's solution isbetter than anything I thought of.<br />J.John Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-32753966462800014462010-06-10T08:25:28.999+01:002010-06-10T08:25:28.999+01:00Dear Mr Ll
Yeah, I like simple quick skirmish game...Dear Mr Ll<br />Yeah, I like simple quick skirmish games. It's nice to carry one's army in a small sandwich box instead of a crate.<br />J.John Lambsheadhttps://www.blogger.com/profile/04598696442104566164noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-752949567948147812010-06-10T01:54:43.602+01:002010-06-10T01:54:43.602+01:00Kill Team is great. I wouldn't say it is broke...Kill Team is great. I wouldn't say it is broken though. It forces you to think of using different units in different ways. <br /><br />I've played quite a few games and I've seen newer players make the mistake of "bring a few really powerful models". That is the total opposite of the Kill Team concept. Terminators are NOT a kill team. <br /><br />Here are my thoughts about the game, specifically how one would go about building a good Kill Team list:<br /><br />http://inquisitorlordaki.blogspot.com/2010/05/bring-horde-or-something-special.htmlEd Mlynarhttps://www.blogger.com/profile/16183274971651904573noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-31842131572306792752010-06-10T01:33:20.396+01:002010-06-10T01:33:20.396+01:00So if you have a guy with a missile launcher, he c...So if you have a guy with a missile launcher, he can choose to say fire at your opponent's missile launcher because it is its own unit and thus can be singled out?Eltnothttps://www.blogger.com/profile/04771937999492760222noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-41902134393949463032010-06-10T01:09:37.362+01:002010-06-10T01:09:37.362+01:00Well, I've had a couple of Killteam games, and...Well, I've had a couple of Killteam games, and I must say it's broken. It was a good and nice attempt from GW, but it is not balanced at all.<br /><br />Try to face 14 Genestealers. They infiltrate, and they kill almost everything in CC. Whenever possible, they charge 2 models, not splitting their attacks, kill one in their turn, teh second in your turn and charge right into the next. <br /><br />Try to stop a Terminator with Lightning Claws and FNP.<br /><br />Play against Marbo with FC or FNP.<br /><br />This mission gives a big advantage to Assault-oriented armies AND due to a lot of terrain, a disadvantage to shooty armies.<br /><br />Maybe I'll write some additional rules for my club, taking the edge off of infiltrate and making available some of the equipment-option from the old version.Desasternoreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-35537248604898793232010-06-10T00:18:26.513+01:002010-06-10T00:18:26.513+01:00I've played it a couple of times, and I like i...I've played it a couple of times, and I like it. A couple of batreps here: http://gameongw.freeforums.org/kill-team-tryouts-givin-it-a-whirl-bt-vs-chaos-and-tau-t29.html<br /><br />but in the transition from one forum to another some of the pics got cropped, but hopefully will still be a good read.<br /><br />I think that the KISS is good, but in some ways it's too simple - there's a lot of rules that need clarification, and gaming groups will need to clear some of them up for themselves.sonsoftaurushttps://www.blogger.com/profile/08466971377569066201noreply@blogger.comtag:blogger.com,1999:blog-4447293089931737000.post-16871939366453251192010-06-09T22:35:11.612+01:002010-06-09T22:35:11.612+01:00John,
I have yet to try the new Kill Team but I d...John,<br /><br />I have yet to try the new Kill Team but I did play around with some 40K skirmish ideas last year - http://dspaintingblog.blogspot.com/2009/06/40k-skirmish-random-thoughts-part-1.html<br /><br />I think Jervis' take on the 40K skirmish is simpler but I found that the base rules aready work very well for a 1to1 skirmish game. I can't wait to get in a few small games.Roberthttps://www.blogger.com/profile/01446782807978825841noreply@blogger.com