Welcome to my strange alternative world of wargaming with toy soldiers: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books (HG Wells, Little wars)
Saturday, 25 July 2009
Blood Pact - Salvaged Leman Russ Tanks
I decided to give my Blood Pact a Leman Russ squadron, partly to pacify the local GW store manager when I wanted to use my pact army in the shop. I wanted the tanks to clearly be salvaged and rebuilt battle wrecks so I have put in some modifications.
They carry Chaos symbols of various sorts, Khorne and Chaos undivided, with some skulls on spikes, heads etc, representing the previous owners of the vehicles. The Blood Pact tend to put the prvious owner's head on a spike as their equivalent to sending a Vehicle Change of Ownership Notification to the Ministry.
The first tank is a bog-standard Leman Russ that was clearly captured as a going concern - along with two of the crew!
The second is a salvaged wreck with a burnt out turret that has been rebuilt as an assault gun with the battle cannon mounted in the hull. None of the secondary weapons were left in working condition so the Blood Pact articifers mounted a heavy stubber in a pintle mount.
The third vehicle is another salvaged wreck. This one still had a working turret and lascannon. the side sponson controls were unrepairable so the articifers have removed them and mounted the heavy bolters in cut outs where they can be operated manually. Reactive armour has been added, notably around the turret.
Nice work sir! Question on the 2nd though- will you be running it with the same firing arcs as a standard Russ or having the battle cannon be hull mounted and the heavy bolter (as I assume that's what the "assault cannon" is) as turret mounted?
ReplyDeleteOh sure, I finish one Blood Pact tank so you have to finish 3! When will this competition end? Can't we EtoGaurs just get along in the name of freedom? We must liberate our homeworlds from the tyrannical subjugation of the so called Imperium of Man! Long live Urlock Gaur the Liberator! ;)
ReplyDeleteDear Max
ReplyDeleteThe tank can pivot on the spot to bring its cannon to bear without this being regarded as moving. It does open it up to side armour hits, though, which is why they fit turrets to tanks. The pintel gun is a heavy stubber. It can fire through 360 from within the tank. The crewman is just for show.
John
Dear Rabid
ReplyDeleteMercy is for the weak - ha, ha, ha, ha, ha, gurgle etc.
John
The tanks are great.
ReplyDeleteThe spin on axis is sraight out of the book.
It would seem that after my last two guys I have primed,it is on to tanks once more ;)
Dear Cyborg
ReplyDeleteThe reactive armour are resin gunports for a 28ml pirate vessel that I once owned.
The head is a West Wind Strange WWII model. These are great for customising GW models.
John
Dear Will
ReplyDeleteGlad you like them.
A chap can't have too many tanks.
John