Monday, 8 February 2016

Blake 7

'Villa, teleport, NOW!'

"Where'd they go?"

Figures by Crooked Dice

Saturday, 6 February 2016

Review - Sarissa Seelöwe Barge

I bought a couple of the new models by Sarissa of the Seelöwe invasion barges.

The first thing that struck me was that this was a much bigger kit than I had anticipated. I have put a 28mm Warlord figure on the back to give an idea of scale.

The kit has quite a lot of precut card to get the rounded contours and cover up the joints. I constructed it pretty much out of the box just adding a lick of paint and a Nazi flag to identify the barge as friendly to the Luftwaffe.

I really can't believe, that the German army intended to brave the channel and the Royal Navy on something like this. Given that they intended to cross at night I wonder how many of these would be scattered all over the Bay of Biscay by daylight.

The kit went together easily. You have to be a little careful assembling the bow mechanism as it all has to unfold so the Nazis can disembark.

You can use the barge as either an infantry or vehicle carrier.

A photo of some of the original barges.

Highly recommended.

Wednesday, 3 February 2016

Hell in the Pacific

The brave lad's of the US Marine Corps under the bold leadership of Simon E advance across the Pacific Island of Upper Gummtree under cover of a light tank.

A  Japanese light tank emerges from cover but is dispatched by a single shot that turns it into a blazing hulk.

More defenders are spotted lurking in the undergrowth.

Japanese defenders mass for a Banzai counterattack led by a tankette and some nutters with mines on the end of poles, which is what passes for anti-tank tactics in the Imperial Army.

Undaunted, the marines press onwards.

A seaplane from an offshore American cruiser skims the treetops and discovers the Japanese platoon.

It releases a hail of bombs and napalm. This poxy little float plane is carrying the bomb load of a B29 and the pilot is a dead shot.

Flamethrowers mounted on the tank and carried by the marines complete the  destruction of the Japanese counterattack.

The last remnants of the flank guard retreat back onto a hill for the last stand.

Which unfortunately doesn't take long in coming as the tank burns out the last survivors.

All except that chap on the hill. He ran off into the jungle until he was discovered in 1969 waiting for orders.

Simon E celebrates his victory with a handful of trophy dice from my army.

I celebrate my trophies: the positioning of my fingers is entirely accidental.

Thursday, 28 January 2016

GW at Nuremburg Toy Fair

Seen at Nuremburg, apparently GW intends another push on the toy market with Airfix type gift sets of snap fit models, brush, glue and paints in a box.

The plastic will be coloured so no undercoat or bar coast will be needed.

Price from £10 (top) to £25 (bottom row).

Might be some bargains here lads when the residue gets remaindered.

Reported by Chris Smith.

Wednesday, 27 January 2016

Review 7TV - Version II

Last night I played 7TV version II with Mik H. Neither of us had played before so we chose a simple introductory scenario.

The first think I noticed that in comparison to version I, it was so much quicker and easier to create a force from scratch. Boss Hoggs boys, headed by co-star leather-clad sadist Travis, took all of five minutes to create from the preprogrammed convenient cards - that incidentally have all relevant information written on.

Mik fielded Prof. Tweedy's vigilantes.

The game has been rewritten and cleaned out from the bottom up. All those fiddley counters that made 7TV such a pain to play are gone. Now you have but one action marker set that act as the resource control for everything. Another change (from what I remember of the old game) is that you feed these markers in as you decide to use them during the turn.

The new game most closely resembles Batman, in that it is a resource-controlled skirmish game. However, Batman involves setting up resource counters onto a control board at the start of each turn rather like a Star Trek battle - "more power to the shields Scotty". 7TV II just feeds them in as they are used and no control board is necessary.

This makes t7TV more fluid, faster, and more in keeping with a TV show.

The end of the game. Boss Hogg and Travis expended their cheap minions freely and took out all Tweedy's people.

I always loved the idea of 7TV but disliked the execution. Version II is better in every way. It's more like a new game than a reboot.

Loved it: Highly recommended.

My thanks to Mik for teaching me the rules.

Tuesday, 26 January 2016

VBCW - Temporary Airfield on the Village Green

Spode's Blackshorts have 'liberated' two Silver Wings and flown them to an airfield that they have set up on the green of the Kent village of Puckleberry.

Stormflyer Goring, late Flight-Lieutenant Goring of His Majesty's RAF (very late since the affair of  the missing mess funds), stands guard in case any peasant revolutionaries of the Watt Tyler Front are in the offing.

From right to left is a Fairy Flycatcher, a carrier plane as you can see from the reinforced undercarriage, and a much more potent Hawker Fury. If you imagine the top wing of the Fury removed and retractable undercarriage fitted, you can see how Hawker developed the Hurricane so quickly.

These are old 1:48 models that I bought cheap, prebuilt off eBay, and tarted up a bit.

They'll be no holding Spode now that he has air support.

Pip, pip, old bean.