Friday, 9 October 2020

MeG/Hail Caesar 15mm Classical Anatolian Army

 Been furiously painting a new 15mm army of the sort that Mithridates used to send out to get slaughtered by the Romans.

The right wing are Greeks from the city states around the Black Sea, the centre Anatolians from the hills (Pontics, Armenians, Kappadocians etc) and Galatians (professional Gaulic mercenaries) and the left wing Iranian cavalry.

I must confess, I have bought in a lot of the cavalry - I hate painting 15mm.

A few more units of Anatolians to go and I will have a playable army.

Thursday, 17 September 2020

Review: Warhammer Crime Stories or Farewell My Lovely

I have read a few of the Warhammer Crime stories recently and have some thoughts.

The first thing one notices is that all the stories are very similar in style and type of plot, irrespective of which author is credited. The central heroes are also basically the same character, although they may not have the same name......

And that character is Philip Marlowe

“down these mean streets a man must go who is not himself mean, who is neither tarnished nor afraid. He is the hero; he is everything. He must be a complete man and a common man and yet an unusual man. He must be, to use a rather weathered phrase, a man of honor—by instinct, by inevitability, without thought of it, and certainly without saying it. He must be the best man in his world and a good enough man for any world.

“He will take no man’s money dishonestly and no man’s insolence without a due and dispassionate revenge. He is a lonely man and his pride is that you will treat him as a proud man or be very sorry you ever saw him.

“The story is this man’s adventure in search of a hidden truth, and it would be no adventure if it did not happen to a man fit for adventure. If there were enough like him, the world would be a very safe place to live in, without becoming too dull to be worth living in.” 
― Raymond Chandler

The problem is that the Philip Marlowe stories have already been written, and written by a writer of superior talent to anyone employed by Games Workshop - and it is no insult to Black Library to point this out. Marlowe has been brought to life by some of the greatest stars in Hollywood...see above.

The cigarettes may have been turned into lithosticks and the Colt 45s into laspistols but, in reality, that’s just superficial skin on the pudding. The stories owe nothing to the world of The Imperium and everything to the Pacific coast of the USA in the 30s and 40s.

What we are left with is a pastiche; often quite a fun pastiche but The Big Sleep they ain’t.

Expect to see The Cadian Falcon when they move on to Hammet.


Monday, 7 September 2020

Tribute to Ciaphus Cain, Hero of the Imperium


Commissar Ciaphus Cain, Hero  is a character invented by Alex Stewart, writing as Sandy Mitchell for Black Library. He is accompanied by his aide, Gunner First Class Jurgen.

I made this model some years ago and it has languished in a box in the garage. However I have been using the lockdown to have a clear out and came across it. After a quick spruce to blow the dust off, it will soon be off to Alex as a momento of his wonderful stories.

I took as my inspiration the front cover of The Traitor's Hand, one of Alex's novels, that shows Cain riding in his personal Salamander armoured recce vehicle. However, I did not feel bound to follow the artwork slavishly as I can't see Cain advertising his presence with a banner.

The Salamander is based on a Rhino chassis so I kitbashed a Basilisk. Removing the cannon left me with an appropriate open-topped hull to which I added an heavy bolter.

I wanted the car to look lived in so added bedding and a potable water holder - water is often a limited resource on Imperial worlds

Note the ID plaque bearing Cain's name on the flank.

The Salamander offers an easy escape route over the back if Cain needs to leg it, sharpish. He has added an additional drum of promethium as a reserve. Running out of fuel in a hostile environment is one of those things that makes his hands itch.

The scout car is a bit dirty and knocked-about with the odd spot of rust on the exterior but you can be sure the weapons and mechanics are in full working order. Cain isn't to bothered about spit and polish but you never know when you may need to make a run for it.

As a recce scout, the Salamander is well equipped with augurs - very useful for detecting and avoiding dangerous enemies.

The Salamander also has the advanced comms array of a command vehicle, as befits the Regimental Commissar. These are useful for screaming for assistance when in difficulties.

Note Jurgen's 'uniform' - and I use the word cautiously. Cain's aide is equipped with a variety of ill-fitting battle dress from different campaigns, sporting a variety of camos.

Saturday, 5 September 2020

Review Heresy Labs: Inquisitor Messalina

Inquisitor Messalina

There is, of course, no such thing as a Traitor Inquisitor. On the other hand there are Radical Inquisitors, some of which can be reclassified by their peers as Rogue Inquisitors or even Excommunicate Traitoris.

But, by their own lights, they are not traitors.

One such is the Radical Inquisitor, Messalina. An Ordo Malleus Horusian, she believes that Fabius Bile;s cloning technology holds the secret of merging warp power and biology to create a divine avatar for the resurrection of The Emperor.

So she and Fabius are nominally allied in their research into 'superhumans but obviously each intends to betray the other at some point. The question is who will be quicker of the draw.


Messalina is equipped with a power stave and a high compression sprayer loaded with highly toxic and corroding chemicals laced with unstable lethal viruses (i.e. a flamethrower). She has been busy in Bile's laboratory.

This model is resin and obtainable at a very reasonable price from Heresy Lab.


Saturday, 15 August 2020

40K: Cult Of The Cleansing Flame


Occasionally, the Temple of the Cleansing Flame finds it necessary to deal robustly with unbelievers and apostates.

In such situations a Churchwarden Team is usually deployed.

Eldar & Verger

Churchwardens are led by Vergers. Ideally, the team includes an Eldar entrusted to carry The Cleansing Flame, an eminently suitable device for chastising apostates in particular.

Churchwardens Militant

Churchwardens Militant Sursum

Wednesday, 5 August 2020

One Hour Skirmish Wargames: ISIS Patrol Army List

ISIS Motorised Patrol

I recently came across a GoPro video shot by an ISIS Commander: it was taken off his body.

It featured a motorised patrol of ISIS fighters all in one vehicle that had got in a fight with US soldiers.

What struck me was the very poor morale of the fighters except that they were clearly terrified of the commander. When he was shot and wounded, they all immediately fled off in their truck.

That incident has inspired this army.

The truck and Recoiless Rifle are by Antenocitis Workshop and the infantry by Footsore USA.

Morale: 0

The patrol works out at 46 points.

Toyota Hilux Technical

Technical Data
Crew: 3, driver plus two gunners
Unarmoured: 0/0/0
Gun: Range: infinite, minimum 20", one shot, blast radius 3", armour piercing 3
Transport: 4 passengers
Move: 24"
Special Rules:
1. The technical must be stationary for the gun to fire
2. The gun may not fire into the front 90 degree arc as it would blow in the windscreen
3. The backblast knocks down any model within 6" of the rear 45 degree arc of the gun
4. The two gunners may be targeted by small arms independently of the technical - they count as being in the open
5. All the models may pile into/onto the technical to be carried in excess of the transport limit but draw a card after every move of the vehicle- the player must beat 3+ or one of the excess passengers falls off and is placed 'Down' halfway along the move.

Points: 6


Commander: Leader 4, Inspiring, Assault Rifle, 11 points

Holy Man: Leader 2, Assault Rifle, 7 points

Assault Rifle: one shot range infinite OR two shots range 18"


Sentries: Assault Rifle, Looted Night Vision, 2 points each

Note; the night vision gear only matter if a night scenario is envisaged - at this point they should be costed as at least 1, depending on the range advantage they confer.

Brutal Fighters

Brutal Fighter: Bruiser 1 (machete), SMG, 3 points each

SMG: one shot at range 18" OR two shots at range 6"


Fighter: Assault rifle, 2 points each

Support Weapons

Fighter: PK LMG, 3 points
Fighter: RPG 7, 4 points
Fighter: Pistol, RPG 27, 3 points

PK LMG: range infinite, 2 shots
RPG 7: range 18", one shot, armour piercing 4 OR minimum range 10", one shot blast radius 2"
RPG 27: minimum range 6", maximum range 24", one shot (no reloads), armour piercing 5, blast radius 3"

Note: the model has a MANPAD but it doubles as a modern RPG for this army.


Thursday, 23 July 2020

Creations of Fabius Bile: Slaaneshi Cult

Cult Of The Iridescent Wings

The final unit to add to my 'Creations of Fabius Bile' Warband is a Slaaneshi Cult of The Iridescent Wings - a group of radical avant garde artists who have gone just a leetle too far in their love of bright new abstract art to sweep away the fuddy-duddy Imperial Realism style.

I play these just as ordinary cultists from the Chaos Marine Codex.

Yes, they look the part of elite troops, being fabulously wealthy from selling their art to decadent aristos and so able to afford the finest black market weapons BUT they are artists, for Emperor's sake, not Imperial Guard or even a Hive Gang.

Cult Leader

The Supreme Creative, as the Cult Leader is grandly named carries an electrified staff of authority (brutal combat weapon) and an autopistol.

Long Weapon

Any model armed with a long barrelled weapon is deemed to be armed with an autogun.

Note the iridescent sheen on his greatcoat.


Models with pistol(s) are deemed to have an autopistol and brutal assault weapon.


The hand-flamer is treated as a 'flamer' for the purposes of game play.

It spews out iridescent purple flames in honour of Slannesh.