Thursday, 27 January 2011
Badab War - Blood in the Void
Blood in the Void is the space boarding game in Imperial Armour Volume 9. Shaun and I played the Force The Breach scenario, with three objectives.
Shaun set up this amazing battle board representing a shuttle bay on an Imperial Cruiser. A space battle is underway and a Badab assault shuttle makes it through ther Imperial cruiser's point defences to drop a Tyrant's Legion assault team into the shuttle bay.
I pushed in with an an Astral Claws Cohort and Legion auxilia on the right flank. The Cohort were amazing. They destroyed an Imperial termator squad and a techmarine, and captured an objective. Then I made my big error. The Cohort held the objective while the Auxilia pushed on to the second objective held by Naval Armsmen. It should have been the other way round. The Auxilia charged the Armsmen who slaughtered them. Sigh!
On the left the Astral Claws Warden and Retaliators, backed by armoured Heretek Renegades with meltas, traded shots with a second terminator squad, while pushing on to the third objective, held by Armsmen.
During the course of the battle, two lance hits smashed through the bay, without inflicting casualties. However they must have damaged something because all the lights went out soon afterwards. I ran for the third objective but never made it before the recall.
So Shaun won, two objectives to one.
This pics show the position at the end of the game (variable game length).
I have to say that the superb 'terrain' really made the game. Shaun has some amazing stuff. Just look at that assault shuttle.
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Love the terrain!
ReplyDeleteAs boarding actions are run on a 4x4 table - did you guys cordon off a part of the board or play on a larger scale?
Was this your first experience with the boarding action rules?
Very cool board setup - I love the look of the green transport vessel in the middle of the table, I'll have to try something like that for my own spaceport terrain... While I haven't tried the scenarios out of the Badab Wars books I think I may have to, and soon!
ReplyDeleteIt does look fantastic. Great idea for a scenario. As youngsters a friend and I wanted to run Epic games through a mock-up of a battlebarge, with titans stalking the bays and flyers screaming down the access tunnels and wider spaces. Not surprisingly we never did get that off the ground.
ReplyDeleteYeah, that transport is quite nice, now I have to build one.
ReplyDeleteDear Independant Character
ReplyDeleteI'm afraid I didn't realise the table should be 4'x 4' So I just set up our standard 6'x 4' table. Thinking about it John may well have won if the table had been smaller because his Astral Claws would have actually got into close combat with some thing and that would have been very messy.
P.S. Terminator armour, tissue paper more like
Wow, John you have made me jealous again! Very nice board set-up, I like the launch bay look. And the transport is excellent!
ReplyDeleteAre there stats & fluff for Naval Armsmen in the book?
ReplyDeleteGrif
Looks like a great game, fantastic terrain. Sounds like the Badab War has some intriguing scenarios and units like the Navy Armsmen. I always hoped they'd make something like the 'Diver' style crewmen that Jes Goodwin sketched (at least we got the Navy officer in the end)
ReplyDeletehttp://www.dakkadakka.com/dakkaforum/posts/list/208658.page
Dear IC
ReplyDeleteYah, it's the first time we tried these rules.
J
Dear Mordian
ReplyDeleteShaun is a brilliant scratchbuilder.
J
Dear Porky
ReplyDeleteIt is a really fun scenario.
J
Dear Anon
ReplyDeleteThe transport is great. I am very jealous of Shaun's skills.
J
Dear Shaun
ReplyDeleteNo, I lost because I lost sight of the objectives and obssessed about killing terminators. I could have won If I had played better.
J
Dear Host
ReplyDeleteAll Shaun's doing, not mine.
J
Dear Anon. No armsmen in book, I am afraid. We used the Imperial Guard codex.
ReplyDeleteJ
Dear Ethics
ReplyDeleteWe made up the armsmen.
J