Subscribe to:
Post Comments (Atom)
Welcome to my strange alternative world of wargaming with toy soldiers: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books (HG Wells, Little wars)
Ooooohhhh...
ReplyDeleteWoop, woop
DeleteThat could appeal.
ReplyDeleteI am hoping for a hit on this one.
DeleteAny spoilers to tease us with?
ReplyDeleteFull set of rules with fleet lists and scenarios from the age of the Trireme to The Age of Titans and the Punic wars. No hex grids required.
DeleteAwesome! Congrats!
ReplyDeleteThere's a big hole in the rules market for a classical naval warfare system. Hope it's a winner for you!
I initially wrote the rules for myself. This is a general set of rules for the average gamer rather than the naval geek.
DeleteOn my to get list as well :-)
ReplyDeleteWhats the minute of your rules John? Massed fleets? Squadron fights? Ship v Ship duels?
Massed fleets in squadrons.
DeleteAwesome.
DeleteTime to watch Ben-Hur again then - "Row Well and Live"!
LOL: good movie but not entirely historically accurate. :)
DeleteMany of the great ones aren't :-)
DeleteTrue.
DeleteRamming Speed! Bum Bum Bum Bum Bum Bum.
ReplyDeleteSeriously though good fortune with the book... sounds very interesting.
Thanks Phil.
DeleteDear John,
ReplyDeleteIs the cover Syracuse Harbor?
You already know this but I'll throw it out anyway: classical warships had free, well-paid oarsmen. Not slaves as in the medieval period and Ben Hur.
That's a wonderful scene, but neither the Greeks nor Romans used drums. What's on record is that they had flutists (aulists to be technical) to mark the tempo.
I look forward to it!
Dave
I am not sure it is any place in particular, Dave, but Syracuse is a good choice.
DeleteCongratulations John. Really looking forward to this one!
ReplyDeleteHope you like it Natholeon.
Delete