Monday, 3 April 2017
Age of Sigmar - Oldhammer, Slaves to Darkness
Age of Sigmar has, since they sorted it out a bit, given me an excuse to make some of the Oldhammer armies in miniature that I always fancied but couldn't afford. One of them was Slaves to Darkness: I give you my 'Despicables'.
All the units but one were bought for reasonable sums second hand from eBay.
My Chaos Lord is assembled from spare bits that an eBay seller kindly bunged in the box for free.
This is a new Reaper Bones model purchased for two of our Brexit Pounds.
The knights are the heavy hitters of the army.
Very useful on the charge as a follow unit to the knights. This was a well made and painted model that I only had to blend in with the rest of my army by freshening up the colours.
This model had been coated in araldyte so required cleaning and disassembling in paint stripper: horrible job but the results are good.
In Humbrol 'multicolour' metallic green.
The cannon fodder for holding ground.
The paint jobs are designed to suggest a non-specific Chaos Army but sinister, with lots of glossy black, dark metallics and various multicolour sprays - highlighted with bright metallic green and blue.
The army works out at about 1000 pts which I think is optimum for AoS.
We played a three-objective scenario where one got a victory point for each objective held uncontested at the end of each turn, with one unit coming on each turn. First one to 12 points wins.
Drok grabbed the objective nearest me, which was fine but I made the error of moving on my slow units first with a vague idea of keeping my army together.
That tactical mistake allowed my opponent, Simon E., to grab and hold the middle objective for two turns (as well as the objective on his side of the table) before I got mobile units in to contest.
I never recovered from that initial two point disparity and lost by 12 points to 10.