Friday, 7 August 2015
Age of Sigmar Points System
You can set up one for Age of Sigmar fairly easily.
Players should set a maximum number of slots available to armies before playing.
A unit occupies a slot or slots whatever number of models that represents.
Units may not 'share' a slot .
Calculate the number of slots required by each of your units using the following formula which is applied to the average model in each unit:
No. of Slots = ((No. of Wounds + No. of attacks) x no. of models in the unit)/10
Round the result up or down using the normal maths rule (1.5 = 2, 1.49 = 1), except that 0.49 or less is still one slot.
So a five man unit of Celestial Liberators = ((2 + 2)5)/10 = 2.0 = Two slots
Lord-Celestant = ((7 + 6)1/10 = 1.3 = One slot
The Armies in the AOS Starter Set are costed as follows:
Lord-Celestant 1 slot, Lord-Relictor 1 slot, Prosecutors 2 slots, Retributors 2 slots, Liberators 2 slots, Liberators 2 slots:
Army Size: Ten Slots
Lord of Khorne 1 Slot, Bloodsecrator 1 Slot, Bloodstoker 1 Slot, Khogorath 2 slots, Blood Warriors 2 slots, Blood Reavers 4 slots.
Army Size: Eleven Slots
Note that (i) where a models attacks decrease with damage then use the starting number of attacks. If a model has variable attacks, say 2D6, then take the average for the calculation, i.e. 7.
Wight King 1 Slot, Five Black Nights 3 slots, Five Grave Guard 2 Slots, Three units of ten skeleton warrior 2 Slots each.
Army Size Twelve Slots.
This is quick and dirty. It is easily gameable by messing around with the number of models in a unit, and big killing machines like Nagash are still overpowered, but it is better than nothing.
PS: anyone know what an asterisk instead of a number means on a stat line?