The weekend involved the first outing of my developing Pontic Army. The infantry is pretty well done but the cavalry had to be fudged a bit from what I had available.
I use half size units, ten infantry and six cavalry per unit, when playing Hail Caesar at home because southern England rooms are small and there isn't space for a full size table. I still use inches for measurements as it makes the game zip along to completion in a reasonable time.
I was playing against the famous Roman warlord Lucius Shaunus. Shaunus and I haven't played HC for a while so we probably forgot some of the rules but the game is very forgiving.
The photo above shows my current army.
Battalion A, Cavalry:
- 1 Three small units of light Iranian cavalry
- 2 Unit of Hellenistic heavy cavalry
- 3 Unit of Iranian heavy cavalry
Battalion B, Hellenistic Infantry
- 1 Small unit of slingers
- 2 Two small units of javelinmen
- 3 Unit of medium bowmen
- 4 Two units of regular phalangites
- 5 Unit or ersatz legionaries
- 6 Unit of thorakitai (OK, hoplite models standing in for thorakitai)
- 7 Unit of peltasts
I formed the infantry in two rows, with the bowmen and phalangites in front and the medium infantry forming a reserve.
Battalion C, Galatians
- 1 Small unit of slingers
- 2 Four warbands arranged in a chisel formation to cut through the legions.
- B Baggage
- Ax Auxiliaries
- Ar Scorpions
- L Legions
- C Cavalry
The photo shows the centre of the battlefield after a couple of turns (and the 'hand of Shaunus').
- 1 My cavalry ripped through the Roman right wing, rolling over the cavalry and artillery
- 2 Had a bit of a command control issue in the centre with a single phalanx advancing unsupported
- 3 On my right flank the slingers occupied the attention of the Roman cavalry while my column of warbands piled into the legions - again, command control could have been better.
- 1 Mixed results on the right wing: the slingers continued to tie up the cavalry but the legions splatted my first warband
- 2 In the centre, the advanced phalanx and a legion unit fought a grinding clash of attrition
- 3 A Roman legion unit punched right through my centre and slaughtered my medium infantry
- 4 The cavalry turn in to the legion's flank
Both armies show signs of exhaustion (i.e. units shaken). Shaunus doubled up his legion units (shades of Cannae).
1 My cavalry surround and smoke a legion unit
2 My second phalangite unit finally got into combat and was trashed in one turn by a doubled-up legion unit but the yellow shield phalangites rolled over the front unit of lehionaries and the second support unit was swept away in the debacle
3 The legions on the left flank ground away the Galatian warbands whose wild charge could have been much wilder
4 The last of my reserves engages the Roman cavalry which finally swept away the valiant Galatian slingers
5 Having destroyed two units of Pontic medium infantry, this Roman unit refused all orders from Shaunus to return to the battle - they obviously considered that they'd done their bit
At this point Shaunus generously offered to concede but I pursuaded him to fight on - wot a prat I am!
Endgame:
- 1 Right flank still stalled
- 2 Roman advantage in the centre with three active units against a shaken phalanx and a warband
- 3 Pontic cavalry rule the left flank
At this point we remembered the battalion break rules which we hadn't applied and called it a draw.
So what did I learn:
- 1 Get more cavalry
- 2 Don't use warbands in a chisel beacuse they get defeated in detail
- 3 Given the way HC works sizable reserves in more than one line are a must
- 4 Roman legionaries are well hard
Great looking game and figs! I also modify unit sizes when playing HC. It works fine as long as both sides are similar. I've also simplified the rules for some games - like leaving out disorder and having only three outcomes/results for both Blunder and Break Test. Best, Dean
ReplyDeleteThe great thing about HC is that it is a flexible tool kit of rules. You are actually encouraged to pick 'n mix.
DeletePlayed a smaller game of Hail Caesar -Romans versus Brits ambush a couple weeks ago.
ReplyDeletePlayed a lot of Romans versus British when I was testing the Britannia Supplement. :)
DeleteThere is an ambush scenario involving Badvoc, chief of the Trinovantes, and his sidekicks Mungo and the fat one.
I think that was the scenario we played.
Delete